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Allow key bindings customization #11

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merged 2 commits into from
Apr 3, 2023
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tesfabpel
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Hi,
I added a (very) simple way to configure key bindings.
I hope I did everything alright.

@BlackPhlox
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Hi @tesfabpel 👋 Keybindings have already been discussed in this issue (#7) and was deemed to add too much complexity to the project. That is of course unless @sburris0 has changed his opinion on this.

@TheCarpetMerchant
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@BlackPhlox @sburris0 Not having key bindings is unnecessarily limiting. Here I am, making a branch of this project solely because of this reason. Please reconsider this decision, if only for the purpose of international use.
There does not need to be added complexity, as Key bindings could simply be added to MovementSettings, with WASD as the default.
If you do not which to change MovementSettings, creating a simple KeyBindings struct used as a resource and used in player_move is perfectly fine too.

@BlackPhlox
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@TheCarpetMerchant I'll follow up on this Sunday, giving Spencer some time to respond to this.

@sburris0
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sburris0 commented Dec 17, 2022 via email

@BlackPhlox
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Cool, I'll see if I can merge the changes since this pr was made prior to 0.9

@BlackPhlox BlackPhlox self-assigned this Apr 2, 2023
@BlackPhlox BlackPhlox merged commit 6f3bc5c into sburris0:master Apr 3, 2023
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4 participants